Digital Photography Software News

Starting July 1, 2016 I’ve moved the software update and software news into a blog form that has its own RRS feed (right column). All digital photography software updates and new digital software program announcements will appear in this blog.

Items appear with the newest on top, oldest on the bottom.

MacPhun Introduces AuroraHDR 2018

Hey, it's 2018 already!

I'm not a big fan of these pre-announce the announcement announcements, particularly for software, but here we go:

bythom aurora hdr 2018

Aurora HDR is getting a big update late this month (September 28th is the planned date). Labeled Aurora HDR 2018 the big news is that there will now be both Macintosh and Windows versions of the product. But the product is pretty much completely reworked in the way it maps tones and does its basic work. Additional new features include:

  • Lens correction tool (linear distortion, chromatic aberration, vignetting)
  • Transform tool (scale, rotate, shift)
  • Dodge and burn filter
  • History panel
  • Redeveloped Structure tool

In addition, the program has been improved in the way it handles raw data, the speed at which it works, and even been given a cleanup to the user interface. MacBook Pro users will get Touch Bar support.

One thing to note: the Windows version, on launch later this month, won't have all the tools and features of the Macintosh version, but MacPhun is promising that they'll be added "by the end of the year."

If you're into the pre-order thing with software, you can get a US$10 discount from the new pricing (US$59 for upgrades, US$99 for new users), plus you'll get some source files plus two tutorials. 

Click here to go to MacPhun's Web site.

On1 Photo RAW 2017.6

OnOne Software continues to add features and tweak performance of their raw conversion program. The new bits include faster preview and browsing of images, cataloged folders, Kelvin temperature display, plus many other small things.

New supported cameras include the Canon 6D Mark II and Rebel SL2, the Leica TL2, the Nikon D7500, and the Olympus TG-5. 

Luminar Goes Neptune

Luminar, the raw conversion and editing program from MacPhun, has a new version called Neptune.

Primary among the new features is a new workspace called Quick & Awesome. This simplified developing module adds a new AI-based filter to existing saturation, vibrance, and clarity filters. The AI filter attempts to figure out what common changes—exposure, shadows, highlights, contrast, tone, saturation, etc.—that the image needs and provides a single slider. Here's the results from an Olympus E-M1 Mark II shot I took last week in Alaska:

bythom luminar ai

Not earth-shattering in this case—I picked a fairly monochromatic image to see what the AI would do with a challenging image—but you can clearly see differences that are, I think, clear improvements over the base image. 

Beyond the new workspace and AI, Neptune adds plug-in integration with MacPhun's Creative Kit and Aurora HDR 2017, which I welcome, as I've learned to love Intensify (part of the Creative Kit). Performance is faster, too, especially with the brush and gradient tools. The crop tool has been updated to specify custom sizes, and a new local history function has been added. Finally, a new Vignette filter has been added, as well.

At the moment, Luminar is still macOS-only, but a public beta of a Windows version should be available in July. 

Upcoming macOS Transition Issues

Apple announced High Sierra, the next version of their macOS, at the Worldwide Developer Conference last week. The final version will be available later this fall. 

This new macOS has at least two changes to it that everyone needs to pay close attention to: (1) 32-bit apps will no longer be supported in the future (in App Store starting June 2018, in macOS fall 2019) and (2) a new file system is going to be installed during the update process.

The 64-bit requirement is going to catch a lot of folk by surprise, I suspect. Not initially, as High Sierra will continue to support 32-bit apps. But note that autumn 2019 date carefully: things go boom then when Apple introduces their latest macOS then. You'll get warnings before that. 

Go to the Apple menu, select About this Mac, click on System Report. In the window that eventually appears, click on Applications (under Software in the left-hand column). It'll take a while for the system to compile all the information, but eventually you'll get a list of software in the right-hand side:

bythom app info

What you're looking for is the data for 64-bit (Intel). The header at the top of the upper right display is probably truncated (as it is above) when you first see that list. Scroll over in that upper right pane and you'll find a column that's 64-bit. Click on that heading and the apps will get sorted by No/Yes. As one of this site's reader suggests, just select all the No apps and copy and paste that into a text document so that you have a record of potentially problematic apps to keep track of in the future. The good news is that apps you got from the App Store are likely to get 64-bit updates because otherwise their developers will get booted from the store next June.

Note that Adobe ACR uninstaller is currently not 64-bit! Indeed, I found quite a bit of Adobe software (mostly installers and uninstallers) that are still 32-bit. 

Which brings up the question: is Creative Suite 6 64-bit? (e.g. Photoshop CS6, which many of you are still using.) Yes, it is. But again, some of the installer/uninstaller/auxiliary software in CS6 is not, and even some of the apps in CS6, such as Dreamweaver, are not. 

I also found 32-bit software on my system from Alien Skin, Blackmagic Design, Apple's own Compressor, Fotomagico (any slide show saved as an executable), the IPTC editor I use for my D5, Microsoft Office (all pre-2016 versions), the Nik Collection plug-in installers/uninstallers, many Nikon software installers, the Olympus camera updater, Photo Mechanic(!), and more.

In short, updating to the new macOS could eventually become a cataclysmic event for some when the 32-bit window eventually closes in 2019. If nothing else, it will trigger a fair amount of application updating between now and then—assuming the developers in question continue to update their products. At worst case, things you may rely upon, like the Nik Collection plug-ins that aren't getting updates, will eventually just die when the deadline passes. 

So now is the proper time to start thinking about how you're going to migrate, if necessary. You've got at least a year to 64-bit your system. And yes, you're going to want to update to High Sierra and future macOS versions, because Apple has gone to a system where they only update camera support with the current macOS, among other things that can trip you up. A number of the non-Adobe converters use the macOS camera support for raw files, so they'd fail to work with raw files when you get a new camera if you didn't update to High Sierra. 

Now, on to that second change you need to know about: the filesystem. 

Amazingly, Apple just pulled the same thing off with iOS: during an iOS update they completely swapped out the underlying file system you were using with another. You didn't notice, did you? ;~)

This is a bigger change than when Microsoft went from FAT to FAT32 or exFAT. Apple is trying to move all their products to APFS, a more modern implementation than the HFS+ version they've been using. Among other things, it allows snapshots, clones, increased number of files, improves data integrity, avoids metadata corruption in system crashes, and much more. 

But moving to APFS means that every bit of at least the metadata on your hard drives needs to be looked at and potentially moved or changed. Metadata is simply managed differently with the new system. For those of you on the more technical side, HFS+, CoreStorage, Fusion, FileVault2, and Time Machine systems are all directly impacted by the change, as is the boot process. 

Note that I mention metadata as opposed to data. In the initial update High Sierra will leave your data in place, but change the metadata pointing to and referencing it (e.g. directory data). 

APFS has already replaced HFS+ on iOS, tvOS, and watchOS. It's now macOS's turn for the change. What this means is, that during the High Sierra install process, the file system of your primary drive partition will be attempted to be updated. Changing other partitions and drives to APFS will be optional, and can also be done later using Disk Utility. But in your boot partition metadata is going to be touched, changed, and moved. 

More so than any other macOS update, you should do the following: make backups of all attached drives and detach those backups before doing the High Sierra update. If nothing breaks, you're good (plus you've got a backup!). If you're paranoid, you can do a file comparison between the new system and the backed up one. If something went wrong, you have the backups to get you back up with your old system. 

Note that Apple did a lot of testing on the HFS+ to APFS swap on iOS. They actually tested it with multiple iOS updates without actually finalizing the new data set during the update (which is one reason why those updates took so long to perform). The expectation is that simple macOS system updates shouldn't encounter any issues. If you use Bootcamp, use NAS drives, or have a drive that's been partitioned other than the standard way, you'll want to be careful and look to the Macintosh sites for help before making the High Sierra update, I think. 

As we get closer to the official launch date, if there's more you need to know I'll create another article.

Updated multiple times to clarify information

On1 Photo RAW 2017.5

OnOne Software continues to add features and tweak performance of their raw conversion program. The new bits include lens correction, compare mode, a detail pane, advanced searching, stacking of presets, a clone stamp, color film presets, and the ability to set up develop workspaces. In addition there's a new Lightroom to OnOne migration ability. 

New supported cameras include the iPad Pro 9.7", the Canon T7i, 77D, and M6, Fujifilm X100F, Panasonic LX10, Sony NEX 5n, Olympus Pen F and E-PL3, Pentax KP, and Sony A9. As usual, there are performance improvements and bug fixes, too.

What Happens Post Nik?

When the last version of Photoshop CC broke one of the view mechanisms in the Nik Collection, I knew that the end was near. The plug-ins still work just fine, but there are a couple of situations where previewing doesn’t work correctly now. 

The posting on the Google site for Nik pretty much says it all: "We have no plans to update the Collection or add new features over time.” In other words, when Nik really breaks due to some OS or Photoshop update, the end will have officially arrived.

There’s no way to predict when that will happen, but it will happen. 

The problem is this: all the plug-in makers are really shooting at Lightroom these days. That means that they’re no longer focused on plug-ins per se, but would rather have you buy their full-featured offerings. 

Curiously, most of these full-feature products can work as Photoshop/Lightroom plug-ins, but personally I don’t really see the point of that, as you’re working “after the demosaic.” I use plug-ins for a specific purpose, such as sharpening (e.g. Nik Sharpening), removing noise (e.g. Nik Define), converting to black and white (e.g. Nik Silver Efex Pro), or altering particular contrast ranges (e.g. Nik Color Effects Pro). 

For awhile, Macphun’s Web site basically hid their old plug-in products while their full converter/editor Luminar was being introduced. My favorite Macphun product is Intensify, and I use it as a plug-in in replacement of Nik Color Effects Pro because it gives me more control over the things I’m trying to change. Fortunately, the Macphun plug-ins are back (Menu, Other Products). But they are Mac only still.

But I wonder how long the plug-ins will hold on.

Adobe has this history of adding things to Lightroom/Photoshop that keep rendering some plug-ins to the scrap heap. Even a mediocre implementation in the main Adobe product seems to have big financial impacts on third party plug-ins that do a better job. Which is probably why all the plug-in makers are expanding outwards into fuller products. 

So let me take a moment and suggest my very favorite plug-ins at the moment, while you can still get them:

  • Macphun Intensify (Mac only)— It presents as a bunch of preset options, but don’t get confused by that. This is not Instagram filter effects, this is a powerful tool with very interesting abilities. It takes a while to learn what you can and can’t do with it, and how to use it (I feel a tutorial coming on). Two keys to using this tool effectively: (1) when you find an effect that you like, get out of the presets and into the adjust mode; you can fine-tune anything that Intensify does, and you’ll need to do that in order to keep from it doing heavy-handed things; (2) note that you can layer effects; that’s right, there’s a layering system built into this plug-in, and it’s the way I usually work, first addressing larger changes I want to make and then layering up more specific changes to certain things (e.g. shadows). 
  • Piccure+ (Mac/Windows) — Okay, first things first: it’s slow. Particularly if you need to dial it in for an image as opposed to using the defaults. But it does a type of sharpening—deconvolution—that pulls out detail in ways you won’t get from the edge-detect sharpening tools. Frankly, I’d say that it’s the only way you’re going to actually see what your lens/camera combination is actually capable of, at least if you’re a pixel peeper. Be sure to follow their instructions, though: don’t crop before applying this tool (I feel another tutorial coming on, as using Piccure+ changed my workflow).
  • Greg Benz’ Luminosity Masking Panel (Mac/Windows) — If you like working on your data in different luminosity values, which you should if you’re trying to push/pull contrast, then Photoshop users absolutely should have a tool like this one. There’s a simple free version of the tool, and a much more nuanced and useful for-money version. Be sure to watch all of Greg’s tutorials before trying to dip in and add this tool to your workflow, though. This tool can be used in a heavy-handed and bad way, or in subtle and highly useful ways. 

Nikon Updates Software

Nikon Capture NX-D 1.4.5 adds support for the D7500, the new Auto Picture Control, changed the 11:7 crop tool to 10:7 (?!?), improved display quality of small JPEG thumbnails, and fixed a couple of small problems.

Nikon ViewNX-i added D7500 and Auto Picture Control support, and fixed four issues. Transfer 2 under macOS Sierra is still broken if you use a card reader.

ACR and Lightroom Update

Lightroom CC 2015.10.1 (6.10.1) and ACR 9.10.1.60 were released by Adobe. Camera support was added for the Panasonic ZS70 and Sony A9, and a new lens profile was added for the Zeiss Batis 135mm f/2.8. Issues with Fujifilm GFX and Hasselblad X1D medium format digital cameras were addressed. 

Another Plug-in Goes "Full Featured"

bythom topaz studio

Topaz Labs today announced Topaz Studio, a single editing platform that has a bit of Inception-like recursion to it: it can serve as a plug-in to Lightroom and Photoshop, and it supports your current Topaz plug-ins. Plug-ins within plug-ins. 

Or it can be used standalone. 

Another interesting aspect of the product is how it is being marketed: Topaz Studio is a free download that comes with a set of ten adjustments (basic, blurs, brightness/contrast, color overlay, dual tone, film grain, image layer, posterize, tone curves, vignette). The free version also includes direct raw support, automatic lens correction, and integrated masking.

Fourteen "Pro" adjustments are also available either individually or en suite (abstraction, color theme, focal blur, radiance, smudge, B&W, dehire, HSL, noise reduction, bloom, edge exposure, precision contrast, sharpen, and texture). The entire 14 plug-in set is US$275 (currently US$137 at introduction), and the individual plug-ins seem to range from US$4.99 to US$29.99. Finally, as noted above, Topaz Studio also can host your existing Topaz plug-ins (Topaz is one of three sets of plug-ins that I have installed on all my machines, the others being Nik and MacPhun Creative Kit; I recommend all three to Photoshop users). 

But there's another interesting thing about Topaz Studio: no license keys, and no need to sync back to the Internet if you've got the latest tools installed on your computer (obviously, updates require you to occasionally check back with the mothership). Topaz Studio can be used on up to two computers for a single user. 

Now to the article title: it seems to now be a 100% trend: the plug-in folk are all deciding to challenge Adobe directly. onOne went from plug-ins to full-on product, MacPhun went from plug-ins to full-on product, Alien Skin went from plug-ins to full-on product, and now Topaz Labs has, as well. And that's just the short list. Nik doesn't count because Google bought them and repurposed them. But it's looking more and more like every plug-in maker really wants you to use their demosaic, correction, and editing tool, and these are getting quite sophisticated. 

There's no downside to trying out Topaz Studio I can see, especially if you've already got the Topaz Labs plug-ins. I do suspect that this means that we won't be seeing new plug-ins from Topaz in the future, but rather new "Pro adjustments" for Topaz Studio. 


May Flowers

Capture One 10.1 adds support for the Panasonic GH5 and a number of Panasonic lenses. Fujifilm X-Trans support has been improved and sped up. Sony A9 users are supported from day one. Meanwhile Nikon D3400 and D5600 have been added to the support list. Tokenized (e.g. from EXIF) watermarking has been added. Mac users get the benefits of Apple Script finally. 10.1 also supports opening Photoshop PSD files. To see the whole 42-page PDF describing the update, click here

OnOne Photo RAW chugs on to version 2017.1 Build 11.1.0.3613—yeah, that's not nerdy—and is mostly a bug fix. If you haven't already moved to version 2017.1 (earlier build), you should, as that was the point where not only did we begin to get bug fixes, but we also began getting meaningful feature and performance additions.


text and images © 2017 Thom Hogan
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